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MINI GAMES

These projects include a mix of focused practice exercises and self-initiated games, each built to explore different aspects of game development

EXPERIMENT: DECADE BATTLES

Gameplay focuses on Map memory, recognizing weak points, and reacting to incoming objects. You must dodge and progress through different eras toward the future.

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Candy Knight

​A colorful, action-packed game for kids, developed as a final project during my studies in collaboration with a classmate. Collect candies to extend your life, complete side missions, and upgrade your abilities with every round!

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Zombie Survival

A zombie survival game where the goal is to survive as many seconds as possible. The player starts with limited resources and can find various guns scattered across the map. Additionally, swords begin orbiting around the player each time they kill a certain number of zombies.

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Capsules of the Caribbean

A mission-based game featuring main objectives and optional side quests with no time limit. Other pirates have stolen the treasure, and the player must recover the coins, find the ship, and escape the island!

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The Drunk Spaceship

A retro-inspired running game with a twist: everything is controlled with just one button! This is the first game I've ever developed, combining simplicity and nostalgia for an exciting gameplay experience.

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